![]() ![]() By luck I got the plane to move relative to the camera so the camera was in the middle of the plane model… with Legacy enabled, I could see the CORRECT Animation of the Front Landing Gear. I can get the animation to work, setting it to “Legacy” but if the Root Object disappears or is moved far away, I can’t see the animation. If I set the animation back to “Generic” it doesn’t disappear, but the animation doesn’t work! However one or two planes in particular what happens when I trigger the animation is the Root Game Object is MOVED or the camera is moved, and it looks like the root Game Object that the animation is attached to moves. Some planes work fine by setting the Rig Animation Type to “Legacy”. I am making planes and I made animations in 3DS max for the landing gear. I have done this, make an animation in 3DS max 2015 64 bit then export FBX.
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September 2023
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